Arh Now I believe they call this a Rabbit, not too
dangerous if handled correctly. — Skar the Nethermancer, talking
about a Gargoyle when first venturing into the outside world.
Ok so I came up with this new creature and was kinda pleased with it,
but I have never been too good at coming up with creature stats, So I
figured why not ask you lot to come up with a good ecology, stat block
and abilities for it. I have completed a sample set of stats which you
can copy and edit, then email back to me. There is no prize at stake,
just the satisfaction of being chosen. Good luck and enjoy.
Send entries to
Description: This large land mammal that feeds on rock
and earth. It’s large horned head is supported by powerful forelimbs,
it’s body then tampers to a smaller streamlined rear. It has a random
pattern of rock-like plates over its body that provide it with protection
and camouflage. It’s thick hide is a grey/brown colour of rock,
and varies depending on the colour of it's home region. A thick mane of
hair grows down the spine, which is often mistaken for moss or grass.
Generally placid unless provoked or deafening its young the Ranach have
only been known to attack unprovoked when an Obsidiman approaches. It’s
believed that they see Obsidimen as prey.
Activity Cycle: Nocturnal
Most likely to encounter it: During Mountain travel especially
in the Caucavic Mountains
Recovery test(s):2/day @ Step 8
Number of Attack(s):1/round
Damage:Bite 13 / Trample 15
The Ranach can charge short distances and if angered it always do aggressive
attacks. Trample: The Ranach uses it’s powerful front legs and hard
feet to smash rocks into bite size chucks. This method is sometimes used
in defense. The Ranach will rear-up and trample down hard on an opponent
causing greater damage than the bite.